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Now, let’s reset the game and start back again from level 1. So, here’s the Polter Box natural stat growth: Let’s take a look at the Polter Box to see if we can understand a little bit of it’s natural stat growth: The negative penalty only stops the growth of the status when the pet gains a level. Wait, so feeding my pet can decrease the pet’s status? It means that every time we feed a pet a Cabadillo, it will gain a bonus in the growth of the DEF, SPR, STK, SLA, THR status and a penalty in the growth of the CHM and MGD status. ► Rabite’s secondary status growth per level That’s why we increase them as much as possible and not to the max. Secondary status increase much, much slower than primary status. At level 1:ĭefense status at level 9, after the pet has gained 8 levels: Now lets take a look at the Rabite secondary status.
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► Each level, the Rabite gained the following points in each status: But Dexterity, Magic, Spirit and Charm went up by 3! Defense, Constitution and Luck went up by 2. See the difference? After four levels, it’s Power status went up by 1. This is the same Rabite after it gained 4 levels. So, to illustrate, this is a level 1 Rabite. A few level ups can reveal the pet’s growth pattern. A few show a growth pattern that can be seen in multiples of eight. Most pets status grow in multiples of four. So how do I know my pet’s natural stat growth? They don’t ever change, and will stay the same from level 1 up to level 100. In the same way a Warrior will have more Power and Constitution than a Cleric, a Land Dragon will have more of these status than a Rabite. They are like different classes in RPG games. Our goal is to raise all primaries to 99, while raising all the secondaries to the maximum possible.Įvery species of pet has different status, synchro effects and natural growth rate in each of their primary and secondary status. (MGD) – Defense against magic attacks.įrom these 13 status, 2 are dominated by others and can’t be directly raised: Hit Points and Offense. Offense (OFF): Overall attack capability of the pet. The secondary status are related to the defensive capabilities of the pet: Luck (LCK) – Raises the chance of getting a better item drop when a pet last hits an enemy.
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Spirit (SPR) – Determines the tolerance against status effects inflicted on the pet.Ĭharm (CHM) – Increases the duration of status effects inflicted by the pet. Magic (MGC) – Determines the resistance against magic attacks.Ĭonstitution (CON) – Raises Hit Points and resistance against poison. Power (POW) – Determines offense, the power level of the pet’s normal attacks.ĭexterity (DEX) – Determines the power of skill based attacks.ĭefense (DEF) – Determines the pet’s resistance to physical attacks. Your pet has 9 primary status and 5 secondary status. Version 1.1 – Coming soon with tested pet recipes and personality trait in-depth study. Version 1.0 – Guide posted with the most elementary information.